The o!TR suite of tools processes various amounts of data in various ways.

Tournament Data

We process data from osu! multiplayer lobbies. This data comes from tournament data. Any osu! player who has participated in any of the lobbies submitted to o!TR will have some of their account information stored in our system.

This data includes:

  • Tournament performance data

  • Scores

  • Games participated

  • osu! profile information: Player ID, username, country, and global ranks for all rulesets

  • osu!track information: Closest global rank (with timestamp) on or after first date of play in a verified tournament for all rulesets

Data Manipulation

The o!TR team manipulates raw match data in the following ways:

  • Automatically multiply all score values that have the EZ modifier by 1.75x. This is in the range of typically used multipliers when scores with the EZ mod are compared to scores with other mods.
  • When possible, automatically convert 1v1 matches played in the HeadToHead team mode to TeamVS.
  • Correct match records (such as in the ways described here) with corresponding public documentation.